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Order of Layer Generation

After terrain generation, interfaces between layers are generated:

  • first the interfaces with the lowest group order number
  • for the same group order number, interfaces are generated from the top to the bottom

The generated interface is "cut" by terrain or previously generated interfaces.

Group order of generated layers is significant when creating a model - a typical example is a rock covered by layers of sediments.

Model of outcrop - order of generation is 4, 1, 2, 3

The same model with the original order of layer generation - 1, 2, 3, 4

The same model with the changed order of layer generation 4, 2, 3, 1

This way, it is possible to model more individual models within one task - individual models are separated by faults generated as first - then the other layers are generated.

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